Constructor
new TextureInfo()
Creates an instance of TextureInfo.
Properties:
Name | Type | Description |
---|---|---|
target |
number |
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Classes
Members
baseMipMapLevel :number
Set/Get baseMipMapLevel
Type:
- number
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format :number
Set/Get format
Type:
- number
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(readonly) height :number
Get height
Type:
- number
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internalFormat :number
Set/Get internal format
Type:
- number
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magFilter :number
Set/Get magFilter
Type:
- number
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maxMipMapLevel :number
Set/Get maxMipMapLevel
Type:
- number
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minFilter :number
Set/Get minFilter
Type:
- number
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type :number
Set/Get type
Type:
- number
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(readonly) width :number
Get width
Type:
- number
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wrapS :number
Set/Get wrapS
Type:
- number
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wrapT :number
Set/Get wrapT
Type:
- number
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Methods
activeTexture(gl, id)
Active TextureInfo
Parameters:
Name | Type | Description |
---|---|---|
gl |
WebGLContext | |
id |
number |
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bindActiveTexture(gl, id)
Binf active TextureInfo
Parameters:
Name | Type | Description |
---|---|---|
gl |
WebGLContext | |
id |
number |
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createTexImage2D(gl)
Create TexImage2D
Parameters:
Name | Type | Description |
---|---|---|
gl |
WebGLContext |
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unbindTexture(gl, id)
Unbind TextureInfo
Parameters:
Name | Type | Description |
---|---|---|
gl |
WebGLContext | |
id |
number |
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uploadTextureInfo(gl)
Upload TextureInfo
Parameters:
Name | Type | Description |
---|---|---|
gl |
WebGLContext |
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useActiveTexture(gl, id)
Use active TextureInfo
Parameters:
Name | Type | Description |
---|---|---|
gl |
WebGLContext | |
id |
number |
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useActiveTextureAfterUpdate(gl, id)
Use active TextureInfo after update
Parameters:
Name | Type | Description |
---|---|---|
gl |
WebGLContext | |
id |
number |
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useTexture(gl)
Use TextureInfo
Parameters:
Name | Type | Description |
---|---|---|
gl |
WebGLContext |
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useTextureAfterUpdate(gl)
Use TextureInfo after update
Parameters:
Name | Type | Description |
---|---|---|
gl |
WebGLContext |
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