Class: BaseAudio

BaseAudio()

The BaseAudio class provides methods and properties to control audio playback, including volume, panning, reverb, and filtering effects. It manages the creation, connection, and disconnection of audio nodes in a Web Audio API context.

Constructor

new BaseAudio()

Source:

Members

highPassFilterFrequency

Gets the frequency of the high-pass filter.
Source:

lowPassFilterFrequency

Gets the frequency of the low-pass filter.
Source:

pan

Gets the value of the pan property.
Source:

reverbDelayTime

Gets the reverb delay time.
Source:

reverbFeedbackGain

Gets the reverb feedback gain value.
Source:

volume

Gets the volume.
Source: