/**
* Base Filter
* @property {boolean} on
*/
export class BaseFilter {
/**
* Creates an instance of BaseFilter.
* @constructor
* @param {number} intensity
*/
constructor(intensity = 0) {
this.on = true;
this.v = new Float32Array(9);
this.intensity = intensity;
}
/**
* Set/Get intensity
* @type {number}
*/
get intensity() {
return this.v[0];
}
set intensity(v) {
this.v[0] = v;
}
/**
* <pre>
* Set/Get intendity x
* - Same as intensity
* </pre>
* @type {number}
*/
get intensityX() {
return this.v[0];
}
set intensityX(v) {
this.v[0] = v;
}
/**
* Set/Get intensity y
* @type {number}
*/
get intensityY() {
return this.v[1];
}
set intensityY(v) {
this.v[1] = v;
}
/**
* Set/Get mix
* @type {number}
*/
get mix() {
return this.v[1];
}
set mix(v) {
this.v[1] = v;
}
/**
* Set/Get r
* @type {number}
*/
get r() {
return this.v[2];
}
set r(v) {
this.v[2] = v;
}
/**
* Set/Get g
* @type {number}
*/
get g() {
return this.v[3];
}
set g(v) {
this.v[3] = v;
}
/**
* Set/Get b
* @type {number}
*/
get b() {
return this.v[4];
}
set b(v) {
this.v[4] = v;
}
}