import { BaseFilter } from "./BaseFilter";
/**
* Chromatic aberration filter
* @extends {BaseFilter}
*/
export class ChromaticAberrationFilter extends BaseFilter {
get GLSL() {
// prettier-ignore
return "vec2 " +
"am=vec2(vol.x,0);" +
"vec4 " +
"cl=texture(uB,v0.zw-am)," +
"cr=texture(uB,v0.zw+am);" +
// Keep the source alpha: the widest of the three sampled alphas.
"oCl=vec4(" +
"cl.r," +
"oCl.g," +
"cr.b," +
"max(oCl.a,max(cl.a,cr.a))" +
");";
}
}
Extensions