import { BaseFilter } from "./BaseFilter";
const _GLSL = "oCl=oClVl+vec4(vec3(.874,.514,.156)*gtGS(oCl),oCl.a)*v;";
/**
* Sepia filter
* @extends {BaseFilter}
*/
export class SepiaFilter extends BaseFilter {
get GLSL() {
return _GLSL;
}
}